DSM Update
DSM is now in a much more usable state then it was. I’ve redone the strand integration, which now works almost correctly (and respects materials) except for some odd artifacts that occasionally show up. Even so, I think DSM is ready for trunk now, pending review from the other developers. I’ve done a lot of bug fixing, and a lot of things are working properly now. Getting materials to work right earned me months of frustration, but now that’s done with it’s smooth sailing from here on out (at least until I commit to trunk, then I start playing with the volumetrics stuff
).
